RESUMO
Many individuals now meet and develop friendships while online. As a result, people must form impressions of online acquaintances based on that person's online representation. Here, we investigate personality inferences and intentions to befriend based solely on simple avatars (i.e., customized cartoon representations of the self). Our data show that some traits are more easily inferred from avatars than others, avatars can communicate accurate and distinctive information regarding personality, and individuals with certain personality traits create avatars that are more likely to be perceived accurately. We also found that agreeable and normative individuals created avatars that elicited more desire for friendship from others, implying that the impression given by one's digital avatars may have social consequences.
Assuntos
Amigos/psicologia , Personalidade , Autoimagem , Percepção Social , Interface Usuário-Computador , Adolescente , Adulto , Feminino , Humanos , Internet , Relações Interpessoais , Masculino , Determinação da Personalidade , Adulto JovemRESUMO
Throughout adolescence, children begin to develop their life story: a coherent account of their experiences and selfhood. Although the nature of this development is still being uncovered, one promising direction for research is the examination of factors that could encourage life story development. Here the authors explore the idea that exposure to the literary arts (i.e., poetry and fictional literature) might promote the formation of a coherent autobiographical narrative. Taking a critical look at both theoretical proposals along with the current empirical research, they provide a brief survey of this intriguing hypothesis.